Blog
XDP and eBPF: Next-Gen Packet Filtering for Gaming Servers
How XDP and eBPF filter packets at the NIC driver level, processing 14+ million packets per second on a single core. Why iptables is too slow for modern DDoS attacks and how programmable filtering changes gaming server protection.
Read moreCrash Exploits in Minecraft: Book Ban, Chunk Ban and How to Protect Against Them
A deep dive into crash exploits: book ban, chunk ban, packet exploits, entity cramming and more. How they work, how they differ from DDoS, and how to protect your server with Paper settings, plugins, and network filtering.
Read moreAfter a DDoS Attack: How to Recover Your Minecraft Server and Prevent Repeats
Step-by-step guide to recovering a Minecraft server after a DDoS attack: data integrity checks, log analysis, IP rotation, protection setup, and a post-mortem template for admins.
Read moreMinecraft Server Monitoring: How to Track Attacks in Real Time
Complete guide to Minecraft server monitoring: from basic Linux tools to Prometheus + Grafana. Which metrics to track, how to set up Discord alerts, and how to automatically respond to DDoS attacks.
Read moreVPN and Proxy Detection on Minecraft Servers: Why and How
A complete guide to detecting VPN and proxy connections on Minecraft servers. Detection methods, API services, plugins, false positives, and balancing security with accessibility.
Read moreGeyserMC and Crossplay: How to Secure a Server with Bedrock Players
GeyserMC opens the door for mobile and console players, but adds a UDP port, new attack vectors, and authentication headaches. We break down crossplay risks and how to mitigate them.
Read moreMinecraft Server Security Checklist: 15 Essential Points for 2026
Complete Minecraft server security checklist: from software updates and firewall setup to DDoS protection and incident response planning. 15 actionable steps with config examples.
Read moreTCP vs UDP Attacks on Minecraft Servers: Breaking Down the Differences
Minecraft Java runs on TCP, Bedrock on UDP. Attacks on these protocols differ fundamentally: SYN floods vs amplification, stateful filtering vs DPI. We break down each attack type, real traffic volumes, and defense strategies.
Read moreSYN Flood: The Most Common DDoS Attack on Minecraft Servers
Deep dive into SYN flood mechanics: how attackers exploit the TCP handshake, why Minecraft servers are especially vulnerable, and what protection methods actually work. Real commands, sysctl configs, and iptables rules.
Read moreHow to Set Up iptables for a Minecraft Server: Complete Guide
Step-by-step iptables setup for Minecraft server protection: basic rules, rate limiting, port scan defense, connlimit, and persistent configuration. Real command examples with comments.
Read moreVelocity vs BungeeCord: Why It's Time to Switch
A detailed comparison of the two Minecraft proxies: performance, security, and plugin ecosystem. We break down why Velocity wins on every front and how to migrate from BungeeCord painlessly.
Read moreNull Attacks and BungeeCord Exploits: How to Protect Your Minecraft Server
Null attacks and BungeeCord exploits are among the most frustrating issues for Minecraft server admins.
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